전투 밸런스 심층 분석
This commit is contained in:
133
원본데이터/20251023_223849/ultimate_ge_list.json
Normal file
133
원본데이터/20251023_223849/ultimate_ge_list.json
Normal file
@ -0,0 +1,133 @@
|
||||
{
|
||||
"stalker_ges": {
|
||||
"hilda": [
|
||||
{
|
||||
"name": "GE_Skill_Hilda_BloodMoon_Active_GE_Skill_Hilda_BloodMoon_Active",
|
||||
"class": "/Game/Blueprints/Abilities/GE_Skill_Hilda_BloodMoon_Active.GE_Skill_Hilda_BloodMoon_Active_C",
|
||||
"trigger": "InActive",
|
||||
"tagValues": [
|
||||
{
|
||||
"tag": {
|
||||
"tagName": "Data.Value"
|
||||
},
|
||||
"value": 15
|
||||
},
|
||||
{
|
||||
"tag": {
|
||||
"tagName": "Data.Value2"
|
||||
},
|
||||
"value": 25
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"urud": [
|
||||
{
|
||||
"name": "GE_Skill_Urud_Explosion_GE_Skill_Urud_Explosion",
|
||||
"class": "/Game/Blueprints/Characters/Urud/GE_Skill_Urud_Explosion.GE_Skill_Urud_Explosion_C",
|
||||
"trigger": "InActive",
|
||||
"tagValues": []
|
||||
},
|
||||
{
|
||||
"name": "GE_Attack_Projectile_Splash_GE_Attack_Projectile_Splash",
|
||||
"class": "/Game/Blueprints/Abilities/GE_Attack_Projectile_Splash.GE_Attack_Projectile_Splash_C",
|
||||
"trigger": "OnProjectileHitRangedTarget",
|
||||
"tagValues": [
|
||||
{
|
||||
"tag": {
|
||||
"tagName": "Data.Value"
|
||||
},
|
||||
"value": 0.30000001192092896
|
||||
},
|
||||
{
|
||||
"tag": {
|
||||
"tagName": "Data.SkillRate"
|
||||
},
|
||||
"value": 0.30000001192092896
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"nave": [
|
||||
{
|
||||
"name": "GE_Skill_Nave_Escape_Active_GE_Skill_Nave_Escape_Active",
|
||||
"class": "/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape_Active.GE_Skill_Nave_Escape_Active_C",
|
||||
"trigger": "InActive",
|
||||
"tagValues": []
|
||||
},
|
||||
{
|
||||
"name": "GE_Skill_Nave_Escape_GE_Skill_Nave_Escape",
|
||||
"class": "/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape.GE_Skill_Nave_Escape_C",
|
||||
"trigger": "OnActiveRangedTarget",
|
||||
"tagValues": [
|
||||
{
|
||||
"tag": {
|
||||
"tagName": "Skill.Effect.SkillPer"
|
||||
},
|
||||
"value": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"baran": [
|
||||
{
|
||||
"name": "GE_StunMotion_GE_StunMotion",
|
||||
"class": "/Game/Blueprints/Abilities/GE_StunMotion.GE_StunMotion_C",
|
||||
"trigger": "CustomEventTarget1",
|
||||
"tagValues": [
|
||||
{
|
||||
"tag": {
|
||||
"tagName": "Data.Duration"
|
||||
},
|
||||
"value": 3
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "GE_Attack_Splash_Physical_GE_Attack_Splash_Physical",
|
||||
"class": "/Game/Blueprints/Abilities/GE_Attack_Splash_Physical.GE_Attack_Splash_Physical_C",
|
||||
"trigger": "CustomEventTarget1",
|
||||
"tagValues": []
|
||||
}
|
||||
],
|
||||
"rio": [
|
||||
{
|
||||
"name": "GE_Skill_Rio_Sensitive_Active_GE_Skill_Rio_Sensitive_Active",
|
||||
"class": "/Game/Blueprints/Characters/Rio/GE_Skill_Rio_Sensitive_Active.GE_Skill_Rio_Sensitive_Active_C",
|
||||
"trigger": "InActive",
|
||||
"tagValues": []
|
||||
}
|
||||
],
|
||||
"clad": [],
|
||||
"rene": [],
|
||||
"sinobu": [
|
||||
{
|
||||
"name": "GE_Skill_Sinobu_Silence_GE_Skill_Sinobu_Silence",
|
||||
"class": "/Game/Blueprints/Characters/Sinobu/GE_Skill_Sinobu_Silence.GE_Skill_Sinobu_Silence_C",
|
||||
"trigger": "InActive",
|
||||
"tagValues": []
|
||||
}
|
||||
],
|
||||
"lian": [
|
||||
{
|
||||
"name": "GE_Skill_Lian_ManaStoneSilence_GE_Skill_Lian_ManaStoneSilence",
|
||||
"class": "/Game/Blueprints/Characters/Lian/GE_Skill_Lian_ManaStoneSilence.GE_Skill_Lian_ManaStoneSilence_C",
|
||||
"trigger": "InActive",
|
||||
"tagValues": []
|
||||
}
|
||||
],
|
||||
"cazimord": []
|
||||
},
|
||||
"all_ge_classes": [
|
||||
"/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape.GE_Skill_Nave_Escape_C",
|
||||
"/Game/Blueprints/Characters/Nave/GE_Skill_Nave_Escape_Active.GE_Skill_Nave_Escape_Active_C",
|
||||
"/Game/Blueprints/Abilities/GE_Attack_Projectile_Splash.GE_Attack_Projectile_Splash_C",
|
||||
"/Game/Blueprints/Abilities/GE_StunMotion.GE_StunMotion_C",
|
||||
"/Game/Blueprints/Characters/Rio/GE_Skill_Rio_Sensitive_Active.GE_Skill_Rio_Sensitive_Active_C",
|
||||
"/Game/Blueprints/Characters/Lian/GE_Skill_Lian_ManaStoneSilence.GE_Skill_Lian_ManaStoneSilence_C",
|
||||
"/Game/Blueprints/Abilities/GE_Attack_Splash_Physical.GE_Attack_Splash_Physical_C",
|
||||
"/Game/Blueprints/Characters/Sinobu/GE_Skill_Sinobu_Silence.GE_Skill_Sinobu_Silence_C",
|
||||
"/Game/Blueprints/Abilities/GE_Skill_Hilda_BloodMoon_Active.GE_Skill_Hilda_BloodMoon_Active_C",
|
||||
"/Game/Blueprints/Characters/Urud/GE_Skill_Urud_Explosion.GE_Skill_Urud_Explosion_C"
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user