[ { "AssetName": "DT_CharacterStat", "AssetPath": "/Game/Blueprints/DataTable/DT_CharacterStat.DT_CharacterStat", "RowStructure": "CharacterStatData", "Rows": [ { "RowName": "hilda", "Data": { "name": "힐다", "jobName": "전사", "capsuleRadius": 34, "str": 20, "dex": 15, "int": 10, "con": 20, "wis": 10, "hP": 100, "mP": 50, "manaRegen": 0.20000000298023224, "stamina": 100, "physicalDamage": 0, "magicalDamage": 0, "criticalPer": 5, "criticalDamage": 0, "backAttackDamage": 0, "defense": 0, "physicalResistancePer": 0, "rangedResistancePer": 0, "magicalResistancePer": 0, "fireResistancePer": 0, "poisonResistancePer": 0, "waterResistancePer": 0, "lightningResistancePer": 0, "holyResistancePer": 0, "darkResistancePer": 0, "dOTReduceRatePer": 0, "walkSpeed": 0, "defaultSkills": [ "SK100201", "SK100202", "SK100204" ], "subSkill": "SK100101", "ultimateSkill": "SK100301", "abilities": [], "tags": { "gameplayTags": [] }, "montageMap": {}, "defaultEquip": {}, "equipableTypes": [ "WeaponShield", "Heavy", "Light" ], "hitRadius": 170, "ultimatePoint": 2495, "breakdownMax": -1, "breakdownStunTime": 0, "breakdownResetTime": 0 } } ], "Notes": "샘플: Hilda 스토커 기본 스탯 데이터 (구조 참고용)" } ]